Avatar the legend of aang games
“I can’t draw, code, animate, model, or anything else related to that,” he explains. The truly ludicrous thing is that Gluth has no background in games development whatsoever.
AVATAR THE LEGEND OF AANG GAMES FULL
Comments inside Dreams regularly talk about which videos have sent them to his creator profile, offer constructive feedback on what he could make next and, most of all, express an excitement for the eventual full release that feels more familiar to the comments sections under AAA gaming trailers than homemade fan projects. I do read everything, though.” One benefit of Dreams is that Gluth’s work can speak for itself – those intrigued by what they've seen on YouTube can load up the regularly updated pre-alpha build he’s made public and try out what he’s been showing off. I usually try to answer every comment, but with so much interest it is not possible anymore. “Honestly, I can’t really comprehend these numbers,” he tells me when I ask about how it feels to suddenly have this many eyes on his work, “I just keep my head down, work on the game while reading comments and feedback I get and continue to make videos. His sudden success on YouTube (and subsequently Twitch, where he livestreams development of new features) has allowed given him the flexibility to go “pretty much full-time” on the project. After quietly working on his game, uploading videos of his latest creations as he went, the YouTube algorithm suddenly clicked into place and began recommending his montage video to millions of people’s sidebars across the world. Another thing that pushed me to do it was the huge potential a game like this could have, considering there is a very hungry Avatar fanbase still out there, just like me, crying for a new Avatar game.” He wasn’t wrong. Once Early Access for Dreams dropped, I just started rewatching the show.
AVATAR THE LEGEND OF AANG GAMES PS2
“I replayed several PS2 Avatar games in the beginning of last year and noticed a lack of mechanics that would have fit perfectly in the world of Avatar also I never really felt like reliving the show or revisiting the iconic places shown in the series. “There were several reasons why I chose Avatar,” he tells me over email. When it hit full early access a year later, however, he chose to dive in headfirst: he spent hours learning the tools and then searched for a long-term project to sink his teeth into. When the Dreams beta first arrived he jumped in, intrigued by the idea, but didn’t spend enough time to get truly familiar. There’s a case to be made that this is one of the most-anticipated games being developed inside Dreams – and yet, amazingly, the man making it has no prior experience in game development.ĭream ProjectColin Gluth used to work in online marketing in Germany, using his evenings to post Let’s Play videos on his YouTube channel. The early playable version I stumbled across is among the most thumbed-up work-in-progress projects inside Dreams right now. Across Elca Gaming's videos of the project as a whole, you're look at well over 8 million views in total. As of right now, that video has 3.3 million views.
![avatar the legend of aang games avatar the legend of aang games](https://sm.ign.com/ign_in/feature/t/the-unoffi/the-unofficial-avatar-the-last-airbender-game-that-already-h_svnx.jpg)
Last May, the creator had used his YouTube channel to upload a montage of his first 80 hours of work. I went to check for more and found that I was far from the first person intrigued by Elca Gaming’s work.
![avatar the legend of aang games avatar the legend of aang games](https://speed-new.com/wp-content/uploads/2015/02/5474575765.jpg)
Despite its clearly early state, it was already looking right and, more importantly, feeling right.
![avatar the legend of aang games avatar the legend of aang games](https://i.ytimg.com/vi/G5eoBRQpNvg/maxresdefault.jpg)
Elca Gaming was working on complete movesets for each of the show’s four elemental Bending styles, a usable glider, Momo the lemur as a separate playable character and, going by the map, a playable retelling of the show’s three-season arc in some of its most memorable locations. I don’t remember how I found it, exactly, but what I stumbled across was little more than a promise for what Aang Project could be: an Avatar ability-testing area and some proof-of-concept locations. And then I found out that it was already a huge deal. Then I finally made the time to check out Dreams when it was still in early access and found someone calling themselves Elca Gaming was already making the game I’d assumed didn’t exist. Coincidentally, I’d recently finished a rewatch of Nickelodeon’s incredible series, Avatar: The Last Airbender, and bemoaned the fact that there never was a truly excellent gaming take on the show’s magical martial arts, despite it feeling perfect for the medium. ‘Avatar ’ was the first creation I followed in Dreams.